Fantasma Games Secures RGS Licensing Deal with Tequity

Fantasma Games, an innovative studio in the iGaming industry, has inked an integration agreement with Tequity, an emerging pioneer in iGaming software solutions.

The partnership entails the integration of Tequity’s agile and licensed modular platform, aimed at enhancing Fantasma’s speed-to-market capabilities, particularly in target markets such as North America.

Tequity’s platform features a Remote Gaming Server (RGS), designed to streamline operational processes. By leveraging this technology, Fantasma anticipates accelerating its growth trajectory and expanding its partner network more efficiently. This strategic move aligns with the studio’s objective of meeting the increasing demand from operators for diverse content, including popular sweepstakes offerings.

This collaboration with Fantasma Games adds to Tequity’s track record of successful integrations, which includes partnerships with industry players like Parlaybay, BeyondPlay, and AvatarUX. With its modular approach, Tequity offers a customizable suite of software modules tailored to the unique requirements of founders, start-ups, scale-ups, and established companies across the iGaming sector.

Krzysztof Opałka, Chief Technology Officer at Tequity, said: “We are excited to be working with Fantasma Gaming, to help further their growth in key markets worldwide.

“This partnership illustrates the power of our platform in delivering an efficient RGS solution that speeds up the launch process of their top-quality content. The Tequity platform offers a strong foundation for licensees wishing to create and deliver unique content to operators.”

Fredrik Johansson, CEO and Founder of Fantasma Games, added: “Thanks to the Tequity platform, Fantasma Games is working faster and smarter across a number of areas, allowing us to bring innovative content to our partners at speed.

“This integration significantly boosts our growth potential, as we look to increase the number of operator partners we work with around the world and deliver them relevant, localised and exciting games.”

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