Pariplay Integrates ELYSIUM Studios Content to its Fusion Platform

Pariplay, a subsidiary of NeoGames S.A, has announced its latest partnership with ELYSIUM Studios, which will see the integration of the supplier’s portfolio into Pariplay’s Fusion platform. ELYSIUM Studios’ diverse content, including popular titles such as Spirit Hunters, Sword King, and ELYSIUM VIP, will be made available to Pariplay’s global operator network after a seamless integration into the aggregator’s platform.

ELYSIUM Studios, with offices in Malta, Sweden, Bulgaria, and the Isle of Man, specializes in developing slots that blend patterns and mechanics from the worlds of social, video, and casino gaming, boasting captivating graphics, animation, and sound.

The new partnership will bolster the growth of the Fusion platform, providing ELYSIUM Studios with access to key markets and a complete suite of engagement solutions to enhance player value. Pariplay’s Fusion offering already includes over 14,000 games from 100+ suppliers, coupled with a wide range of back-office conversion and retention tools.

Enrico Bradamante, Chief Commercial Officer at Pariplay®, said: “Our ambition for continued global growth is only possible when we can bring on board studios that can push the boundaries to give players new, engaging experiences”.

“ELYSIUM Studios does exactly that, with its range of titles that are highly polished and which carry influences from video gaming as well as online casino. It is exactly the sort of partner we are looking to bring on to the Fusion® platform and I am sure we will enjoy a great deal of success together”.

Sergio Jacob, Chief Executive Officer at ELYSIUM Studios, said: “We believe that we have created a portfolio of games that are truly unique, and which will appeal to a wide range of players around the world.

“By signing this agreement with Pariplay®, we will be able to increase our global reach with a wide range of leading operators. It is a landmark deal for us, and we look forward to putting our content in front of as many players as possible.”

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